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In article <3ede0f01$1@news.povray.org> , "Slime" <slm### [at] slimelandcom> wrote:
>> You can't. Both effects depends on modifications of the surface normal.
>
> Couldn't/Shouldn't the bump map just modify the smoothed normal instead of
> the original surface normal?
Actually, I have been wondering if this would work, too. However, I am
skeptical if this would have the desired effect because the "smooth" effect
depends on the surface normal and averaging it would most likely undo the
"smooth" effect. It might be worth trying with different contributions,
though...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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